Ready
Overview
A rollover state for the button.
Actions
|
Set Material
Set the rollover material
|
|
Play Sound
Play a little sound to feel responsive.
|
|
Send Event To Fsm
Send a touch event to the Cursor FSM to change the cursor state to a finger.
Note: Unless the game object has more than one FSM, there's no need to specify the FSM Name.
|
|
Get Key Down
The E key is commonly used in first person shooters to "use" objects.
Here we hook it up to send the pressed event.
|
|
Mouse Pick Event
Send the pressed event when the mouse clicks on the button's collider.
|
Tags:
Last modified on 12/16/2010 6:50 AM by User.