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Auto Convert Variables

Variable selection menus now let you select variables that can be converted to the required type. You can find compatible variables under a Convert submenu.
 
 
All variable types can be converted to string (nice for debugging and output!).
 
Conversions supported right now:
  • Everything > String
  • Float <> Int
  • Bool <> Int
  • String > Int (0 if cannot parse)
  • String > Float (0 if cannot parse)
  • Vector2 > Vector3 (z is 0)
  • Enum > Int
  • Object <> GameObject
  • Object <> Material
  • Object <> Texture
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Last modified on 6/10/2018 3:12 PM by User.

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