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UI Event System Execute Event

The eventType will be executed on all components on the GameObject that can handle it.

Game Object
The GameObject with an IEventSystemHandler component (a UI button for example).
Event Handler
The Type of handler to execute
Success
Event Sent if execution was possible on GameObject
Can Not Handle Event
Event Sent if execution was NOT possible on GameObject because it can not handle the eventHandler selected
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Last modified on 6/9/2018 5:27 PM by User.

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