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UI Input Field On Value Change Event

Catches UI InputField onValueChanged event. Store the new value and/or send events. Event string data also contains the new value.

Game Object
The GameObject with the UI InputField component.
Event Target
Where to send the event.
Send Event
Send this event when value changed.
Text
Store new value in string variable.
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Last modified on 6/9/2018 5:28 PM by User.

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