Fades a GameObject with a Material, Sprite, Image, Text, Light, AudioSource, or CanvasGroup component.
Game Object
A GameObject with a Material, Sprite, Image, Text, Light, AudioSource, or CanvasGroup component.
Tween Direction
Fade To or From value.
Value
Value to fade to. E.g., alpha if fading an image, volume if fading audio...
See Tween Actions for common Easing UI.