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Fsm Bool Changed

Tests if the value of a Bool variable from another FSM has changed. Use this to send an event on change

Get the value of a bool variable from another FSM.

Game Object
The game object that owns the FSM.
Fsm Name
Optional name of FSM on Game Object.
Variable Name
The name of the variable to get.
Is true
Event to sent if changing to true. 
Is False
Event to send it changing to false.
 
Download the action here.
Forum thread here.

Last modified on 7/15/2011 11:23 AM by User.

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