Playmaker Feedback

NOTE: This board is no longer active and will be removed soon. Please use the Bug Report tool inside PlayMaker or the PlayMaker Forums instead. Thanks!

Links:
Online Manual
Version History
Roadmap
FAQ

Template Bug

Version 1.0.4005.17772

When creating a template, if the original states used to select the template are still on an object in the scene, and the template is pasted onto another object, the original objects are effected by any changes made to the new template, and vice versa.

Steps to recreate :
1. Place a basic state setup in and FSM.
2. Select the state setup, and create a template by right clicking and selecting "Save as Template"
3. Create a new FSM on a different object in the same scene.
4. Paste the previously made template into the new FSM from the templates windows.
5. Change some reference types (I used the FsmOwnerDefault) on the newly pasted state actions.
6. Check the original FSM the template was created from.  The corresponding fields will be updated to be the same as the changes made in the separate FSM.
James Murchison Send private email
Tuesday, January 11, 2011
 
 
Good catch! I'll look into this...

Out of curiosity, can you see the bug report if you click on the case number? Still figuring out fogbugz...
Alexander Chouls Send private email
Tuesday, January 11, 2011
 
 
I can't actually see any case numbers sorry.  Must be something an admin can see.
James Murchison Send private email
Tuesday, January 11, 2011
 
 
Fixed in Beta2.
Alexander Chouls Send private email
Saturday, January 15, 2011
 
 

This topic is archived. No further replies will be accepted.

Other recent topics Other recent topics
 
Powered by FogBugz