Playmaker FeedbackNOTE: This board is no longer active and will be removed soon. Please use the Bug Report tool inside PlayMaker or the PlayMaker Forums instead. Thanks! |
||
Links: Online Manual Version History Roadmap FAQ |
(I think this is the problem) Send Event To FSM sends event multiple times if the delay is active. The code works fine if the delay is not on and I use a Wait action. I'm sending an Int (-1, *Minus might have something to do with it) value after a delay of 5 secs. The receiving FSM then takes that -1 Int and adds it to a Int variable. Then the int is converted into a String and displayed on a GUIText, but what happens with the delay on is the -1 Int seems to be sent multiple times with -6 is the number that is sent or is the total of 6 sendings. Hope this makes some sense ^^
|
Powered by FogBugz