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This occurs very rarely. I can't reproduce, but it seems to have something to do with animationgroup.
NullReferenceException HutongGames.PlayMakerEditor.FsmEditorGUILayout.AnimationNamePopup (UnityEngine.GameObject gameObject) HutongGames.PlayMakerEditor.VariableEditor.FsmStringField (UnityEngine.GUIContent label, HutongGames.PlayMaker.Fsm fsm, HutongGames.PlayMaker.FsmString fsmString, System.Object[] attributes) HutongGames.PlayMakerEditor.ActionEditor.EditFsmString (UnityEngine.GUIContent label, System.Object fieldValue, System.Object[] attributes) HutongGames.PlayMakerEditor.ActionEditor.GUIForFieldTypes (System.String labelText, System.Type type, System.Object fieldValue, System.Object[] attributes) HutongGames.PlayMakerEditor.ActionEditor.OnGUI (HutongGames.PlayMaker.FsmStateAction action, Boolean debugVariables, Boolean isPreview) HutongGames.PlayMakerEditor.StateInspector.DoActionGUI (HutongGames.PlayMaker.FsmStateAction action) HutongGames.PlayMakerEditor.StateInspector.DoActionsListGUI (HutongGames.PlayMaker.FsmState state) HutongGames.PlayMakerEditor.StateInspector.DoActionsPanel () HutongGames.PlayMakerEditor.StateInspector.OnGUI () HutongGames.PlayMakerEditor.InspectorPanel.OnGUI (Rect area) HutongGames.PlayMakerEditor.FsmEditor.OnGUI () FsmEditorWindow.OnGUI () (at Assets/Lib/com/hutonggames/playmaker/Editor/FsmEditorWindow.cs:67) System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) |
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