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Returns the value corresponding to key in the preference file if it exists. ...
Last edited by User on 4/18/2011 8:44 PM
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Returns true if key exists in the preferences. Key The name of the PlayerPref ...
Last edited by User on 11/16/2011 5:32 PM
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Returns the value corresponding to key in the preference file if it exists. ...
Last edited by User on 4/18/2011 8:45 PM
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Sets the value of the preference identified by key. Lets you save a string that ...
Last edited by User on 4/18/2011 8:44 PM
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Sets the value of the preference identified by key. Lets you save an int value ...
Last edited by User on 4/18/2011 8:43 PM
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Returns the value corresponding to key in the preference file if it exists. ...
Last edited by User on 4/18/2011 8:45 PM
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Removes key and its corresponding value from the preferences. Key The name of ...
Last edited by User on 4/14/2011 11:00 PM
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PlayerPrefs actions let you save and load variables in the game. PlayerPrefs ...
Last edited by User on 9/27/2021 12:34 PM