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  • Returns the value corresponding to key in the preference file if it exists. ...
    Last edited by User on 4/18/2011 8:44 PM
  • Returns true if key exists in the preferences. Key The name of the PlayerPref ...
    Last edited by User on 11/16/2011 5:32 PM
  • Returns the value corresponding to key in the preference file if it exists. ...
    Last edited by User on 4/18/2011 8:45 PM
  • Sets the value of the preference identified by key. Lets you save a string that ...
    Last edited by User on 4/18/2011 8:44 PM
  • Sets the value of the preference identified by key. Lets you save an int value ...
    Last edited by User on 4/18/2011 8:43 PM
  • Returns the value corresponding to key in the preference file if it exists. ...
    Last edited by User on 4/18/2011 8:45 PM
  • Removes key and its corresponding value from the preferences. Key The name of ...
    Last edited by User on 4/14/2011 11:00 PM
  • PlayerPrefs actions let you save and load variables in the game. PlayerPrefs ...
    Last edited by User on 8/17/2013 12:33 AM
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Last modified on 9/18/2018 (Today) 2:10 PM by FogBugz.

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