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  • Gets a random child of a game object. Game Object The parent. Store Store the ...
    Last edited by User on 12/10/2019 10:53 AM
  • Finds the child of a game object by name. You can specify a path to the child, ...
    Last edited by User on 12/1/2010 7:00 PM
  • Tests if a game object is a child of another game object and stores the result ...
    Last edited by User on 12/28/2015 11:30 PM
  • Finds the child of a game object by name, tag, or both, and stores it in a ...
    Last edited by User on 12/1/2010 7:04 PM
  • Gets the child of a game object by index and store it in a GameObject variable ...
    Last edited by User on 12/10/2019 11:01 AM
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Last modified on 1/26/2020 (Today) 7:46 PM by FogBugz.

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