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				Automatically sizes the sprite so that it will display pixel-perfect ...
			 
				Last edited by User on 9/21/2011 1:13 AM
			 
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				Set the pixel perfect flag of a sprite. NOTE: The Game Object must have a ...
			 
				Created by User on 1/19/2012 6:13 AM
			 
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				Get the pixel perfect flag of a sprite. NOTE: The Game Object must have a ...
			 
				Created by User on 1/19/2012 6:03 AM
			 
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				Make a sprite pixelPerfect. NOTE: The Game Object must have a tk2dBaseSprite or ...
			 
				Created by User on 1/19/2012 5:24 AM
			 
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				Set the pixelPerfect flag of a TextMesh. Changes will not be updated if commit ...
			 
				Last edited by User on 1/19/2012 6:20 AM
			 
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				Make a TextMesh pixelPerfect. NOTE: The Game Object must have a tk2dTextMesh ...
			 
				Created by User on 1/18/2012 5:01 AM
			 
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				Get the pixelPerfect flag of a TextMesh. NOTE: The Game Object must have a ...
			 
				Created by User on 1/18/2012 4:47 AM