Set the pixel perfect flag of a sprite. NOTE: The Game Object must have a tk2dBaseSprite or derived component attached ( tk2dSprite, tk2dAnimatedSprite)
Game Object
The Game Object to work with. NOTE: The Game Object must have a tk2dBaseSprite or derived component attached ( tk2dSprite, tk2dAnimatedSprite).
Pixel Perfect
Does the sprite needs to be pixelPerfect
Use Make Pixel Perfect
If true, and when pixelPerfect is set to true, it calls MakePixelPerfect()
Everyframe
Repeat every frame.