Automatically sizes the sprite so that it will display pixel-perfect on-screen.NOTE: If you change the orthographic size of the camera or the distance between the sprite and a perspective camera, call SetCamera() to make the text pixel-perfect again. However, if you want automatic resizing functionality without being pixel-perfect and therefore allowing zooming in and out, use autoResize instead.
Game Object
The game object to work with
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Pixel perfect or not