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SM2 Sprite Pixel Perfect

Automatically sizes the sprite so that it will display pixel-perfect on-screen.NOTE: If you change the orthographic size of the camera or the distance between the sprite and a perspective camera, call SetCamera() to make the text pixel-perfect again. However, if you want automatic resizing functionality without being pixel-perfect and therefore allowing zooming in and out, use autoResize instead. 

Game Object
The game object to work with
Pixel perfect or not
Sprite Manager help here
Download the SM2 package here

Last modified on 9/21/2011 1:13 AM by User.

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