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Quaternion Slerp

Spherically interpolates between from and to by t.

From Quaternion
From Quaternion.
To Quaternion
To Quaternion.
Amount
Interpolate between fromQuaternion and toQuaternion by this amount. Value is clamped to 0-1 range. 0 = fromQuaternion; 1 = toQuaternion; 0.5 = half way between.
Store Result
Store the result in this quaternion variable.
Every Frame
Repeat every frame. Useful if any of the values are changing. SHOULD BE ALWAYS TRUE

 


Last modified on 3/18/2013 1:53 AM by User.

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