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FsmEvent

FSMs send and receive events that trigger state changes.

See also: State Machine Events.

Properties

Type Property
static List<FsmEvent> EventList [get]
  List of all events used by loaded FSMs.
string Name [get, set]
  Descriptive name of the event.
bool IsSystemEvent [get]
 

Is it a system event?

See Events.

bool IsMouseEvent [get]
  Is it a mouse event?

Methods

Return Method
static FsmEvent GetFsmEvent(string eventName)
 

Get an FsmEvent by name.

If the event doesn't exist, it is created and added to EventList.

static bool EventListContains(string eventName)
  Test if the EventList contains an event.

 

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Last modified on 5/1/2013 12:53 AM by User.

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