Description
Provides a way to save and load arrays of various types from PlayerPrefs, plus Vector2, Vector3, Quaternion, rect and Color.
The original class comes from Unity wiki, but be sure to use the one shipped with the package, as it improves few things ( like the ability to use Rect)
Download
PlayMakerPlayerPrefsX.unitypackage
You'll need to install also ArrayMaker for these actions to work.
Usage
Simply use "PlayerPrefsxGetValue" and "PlayerPrefsxSetValue" to get any supported values ( GameObject, texture, Material and object not supported)