InControl is an input manager for Unity3D that standardises input mappings across platforms for common controllers. It is written in C# and strives to make it easy to add cross-platform controller support to your game.
AssetStore Incontrol Version ( 1.5.4)
PlayMakerInControl.unityPackage ( version maintained on Github)
Free InControl version ( 1.4.4 Available on Github)
If you have a previous version of this package, delete first the folder "PlayMaker Incontrol" and then import this new package. Else, simply get rid of the offending scripts, but it will be quicker to just clean up by deleting first that folder.
You must own a license of PlayMaker and have it installed on your project.
You must own a InControl and have it installed on your project.
- Get In Control Device Input Axis
- Get In Control Device Input Axis Vector
- Get In Control Device Input Button
- Get In Control Device Input Button Down
- Get In Control Device Input Button Up
Make use of the PlayMaker forum to ask questions, make comments, suggestions and share your knowledge.
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