Gets an item in an Array Variable in another FSM.
Game Object
The GameObject that owns the FSM.
Fsm Name
Optional name of FSM on Game Object.
Variable Name
The name of the FSM variable.
Index
The index into the array.
Store Value
Get the value of the array at the specified index.
Every Frame
Repeat every frame. Useful if the value is changing.
Index Out Of Range
The event to trigger if the index is out of range
Fsm Not Found
The event to send if the FSM is not found.
Variable Not Found
The event to send if the Variable is not found.