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Set Fsm Array

Copy an Array Variable in another FSM.

Game Object
The GameObject that owns the FSM.
Fsm Name
Optional name of FSM on Game Object.
Variable Name
The name of the FSM variable.
Set Value
Set the content of the array variable.
Copy Values
If true, makes copies. if false, values share the same reference and editing one array item value will affect the source and vice versa. Warning, this only affect the current items of the source array. Adding or removing items doesn't affect other FsmArrays.
Fsm Not Found
The event to send if the FSM is not found.
Variable Not Found
The event to send if the Variable is not found.



Last modified on 5/18/2016 4:35 AM by User.

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