Move a GameObject from its current scene to a new scene. It is required that the GameObject is at the root of its current scene.
The Root GameObject to move to the referenced scene
Find Root If Necessary
Only root GameObject can be moved, set to true to get the root of the gameobject if necessary, else watch for failure events.
True if the merge succeeded
Event sent if merge succeeded
Event sent if merge failed. Check log for information
The reference option of the Scene
Scene At Index
The scene Index.
Scene By Name
The scene Name.
Scene By Path
The scene Path.
Scene By Game Object
The Scene of GameObject
True if SceneReference resolves to a scene
Scene Found Event
Event sent if SceneReference resolves to a scene
Scene Not Found Event
Event sent if SceneReference do not resolve to a scene