Unload Scene. Note that assets are currently not unloaded, in order to free up asset memory call Resources.UnloadUnusedAssets.
The reference options of the Scene
Scene By Name
The name of the scene to load. The given sceneName can either be the last part of the path, without .unity extension or the full path still without the .unity extension
Scene At Build Index
The build index of the scene to unload.
Scene At Index
The index of the scene to unload.
Scene By Path
The scene Path.
Scene By Game Object
The GameObject unload scene of
True if scene was unloaded
Event sent if scene was unloaded
Event sent scene was not unloaded