Activate a UI InputField component to begin processing Events. Optionally Deactivate on state exit
Game Object
The GameObject with the UI InputField component.
Deactivate On Exit
Reset when exiting this state.
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UI Input Field ActivateActivate a UI InputField component to begin processing Events. Optionally Deactivate on state exit
Game Object
The GameObject with the UI InputField component.
Deactivate On Exit
Reset when exiting this state.
Last modified on 6/9/2018 5:28 PM by User. |