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UI On Drop Event

Sends event when OnDrop is called on the GameObject. Warning this event is sent everyframe while dragging. Use GetLastPointerDataInfo action to get info from the event.

On Drop Event
Event sent when OnDrop is called
Game Object
The GameObject with the UI component.
Event Target
Where to send the event.

 

NOTE: If the FSM is on the dragged GameObject you can just use the UI DROP system event.

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Last modified on 1/21/2019 9:27 PM by User.

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