Sets the Animation Triggers of a UI Selectable component. Modifications will not be visible if transition is not Animation
Game Object
The GameObject with the UI Selectable component.
Normal Trigger
The normal trigger value. Leave as None for no effect
Highlighted Trigger
The highlighted trigger value. Leave as None for no effect
Pressed Trigger
The pressed trigger value. Leave as None for no effect
Disabled Trigger
The disabled trigger value. Leave as None for no effect
Reset On Exit
Reset when exiting this state.