The normalized position in the parent RectTransform that the upper right corner is anchored to. This is relative screen space, values ranges from 0 to 1
Game Object
The GameObject target.
Anchor Max
The Vector2 anchor max. Set to none for no effect, and/or set individual axis below.
Anchor Min
The Vector2 anchor min. Set to none for no effect, and/or set individual axis below.
X Max
Setting only the x value. Overrides anchorMax x value if set. Set to none for no effect
Y Max
Setting only the x value. Overrides anchorMax x value if set. Set to none for no effect
X Min
Setting only the x value. Overrides anchorMin x value if set. Set to none for no effect
Y Min
Setting only the x value. Overrides anchorMin x value if set. Set to none for no effect
Every Frame
Repeat every frame.
Update Type
When to update.