The position ( normalized or not) in the parent RectTransform keeping the anchor rect size intact. This lets you position the whole Rect in one go. Use this to easily animate movement (like IOS sliding UIView)
Game Object
The GameObject target.
Anchor Reference
The reference for the given position
Normalized
Are the supplied screen coordinates normalized (0-1), or in pixels.
Anchor
The Vector2 position, and/or set individual axis below.
X
Override the X coordinate.
Y
Override the Y coordinate.
Every Frame
Repeat every frame.
Update Type
When to Update.