Set the local position of this RectTransform.
Game Object
The GameObject target.
Position 2d
The position. Set to none for no effect
Position
Or the 3d position. Set to none for no effect
X
The x component of the rotation. Set to none for no effect
Y
The y component of the rotation. Set to none for no effect
Z
The z component of the rotation. Set to none for no effect
Every Frame
Repeat every frame.
Update Type
When to update.