Despawn all current Prefab instances defined using PlayMaker Pooling system
Game Object
The Prefab to Despawn all from
Result
True if despawn was successful, false if the instance is not a pooled prefab
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Despawn AllDespawn all current Prefab instances defined using PlayMaker Pooling system Game Object
The Prefab to Despawn all from
Result
True if despawn was successful, false if the instance is not a pooled prefab
Last modified on 8/28/2018 2:35 AM by User. |