Sets the velocity of a CharacterController on a GameObject. To leave any axis unchanged, set variable to 'None'.
Game Object
The GameObject with the Character Controller component.
Vector
Set velocity using Vector3 variable and/or individual channels below.
X
Velocity in X axis.
Y
Velocity in Y axis.
Z
Velocity in Z axis.
Space
You can set velocity in world or local space.
Every Frame
Set the velocity every frame.