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PlayerPrefs Load Variable

Load variable value saved with PlayerPrefs Save Variable. The Key should be a unique identifier for the variable.

NOTE: You cannot save references to Scene Objects in PlayerPrefs!

Key
Case sensitive key.
Variable
The variable to load.

 

Load/Save Variable actions are a little more expensive than native actions, so when saving Float, Int, or String variables use the Get/Set actions instead.

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Last modified on 9/27/2021 12:45 PM by User.

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