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Mouse Cursor

Controls the appearance of the mouse cursor. Use this to control cursor states in an FSM.

Cursor Texture
Custom cursor texture.
Hide Cursor
Hide the regular cursor. 
Lock Cursor
Lock the cursor to the center of the screen. Useful for first person games.
 

Notes

  • The custom cursor only draws while the state is active, so it makes sense to have a Cursor FSM that just controls cursor state. Other FSMs can send events to the Cursor FSM to set the cursor state.
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Last modified on 12/17/2010 1:42 AM by User.

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