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Max Demons

Overview

Tests that we haven't exceeded the maximum number of active demons allowed.

Actions

Get Tag Count

Count the number of active game objects in the scene with the Demon Tag.

 

Int Compare

Compare numDemons against maxDemons.

If Equal, we've reached the max demon count, and we'll return to Random Delay and try again later.

If Less Than, we haven't and we can activate another demon.

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Last modified on 12/16/2010 3:50 AM by User.

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