Makes the object target not be destroyed automatically when loading a new scene.
See unity docs: DontDestroyOnLoad.
Game Object
The game object to keep.
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Dont Destroy On Load
Makes the object target not be destroyed automatically when loading a new scene. See unity docs: DontDestroyOnLoad.
Game Object
The game object to keep.
Last modified on 1/9/2011 10:59 PM by User. |