Animates the value of a Color Variable using an Animation Curve.
Color Variable
The Color variable to animate.
Curve R
The curve used to animate the red value.
Calculation R
Calculation lets you set a type of curve deformation that will be applied to the red channel.
Curve G
The curve used to animate the green value.
Calculation G
Calculation lets you set a type of curve deformation that will be applied to the green channel.
Curve B
The curve used to animate the blue value.
Calculation B
Calculation lets you set a type of curve deformation that will be applied to the blue channel.
Curve A
The curve used to animate the alpha value.
Calculation A
Calculation lets you set a type of curve deformation that will be applied to the alpha channel.
Time
Define animation time, scaling the curve to fit.
Speed
If you define speed, your animation will be sped up or slowed down.
Delay
Delayed animimation start.
Ignore Curve Offset
Animation curve start from any time. If IgnoreCurveOffset is true the animation starts right after the state become entered.
Finish Event
Optionally send an Event when the animation finishes.
Real Time
Ignore TimeScale. Useful if the game is paused.