Animates the value of a Vector3 Variable using an Animation Curve.
Vector Variable
The Vector3 variable to animate.
Curve X
The curve used to animate the x value.
Calculation X
Calculation lets you set a type of curve deformation that will be applied to vectorVariable.x.
Curve Y
The curve used to animate the y value.
Calculation Y
Calculation lets you set a type of curve deformation that will be applied to vectorVariable.y.
Curve Z
The curve used to animate the z value.
Calculation Z
Calculation lets you set a type of curve deformation that will be applied to vectorVariable.z.
Time
Define animation time, scaling the curve to fit.
Speed
If you define speed, your animation will be sped up or slowed down.
Delay
Delayed animimation start.
Ignore Curve Offset
Animation curve start from any time. If IgnoreCurveOffset is true the animation starts right after the state become entered.
Finish Event
Optionally send an Event when the animation finishes.
Real Time
Ignore TimeScale. Useful if the game is paused.