Animates the value of a Vector3 Variable using an Animation Curve.

Vector Variable

The Vector3 variable to animate.

Curve X

The curve used to animate the x value.

Calculation X

Calculation lets you set a type of curve deformation that will be applied to vectorVariable.x.

Curve Y

The curve used to animate the y value.

Calculation Y

Calculation lets you set a type of curve deformation that will be applied to vectorVariable.y.

Curve Z

The curve used to animate the z value.

Calculation Z

Calculation lets you set a type of curve deformation that will be applied to vectorVariable.z.

Time

Define time to use your curve scaled to be stretched or shrinked.

Speed

If you define speed, your animation will be speeded up or slowed down.

Delay

Delayed animimation start.

Ignore Curve Offset

Animation curve start from any time. If IgnoreCurveOffset is true the animation starts right after the state become entered.

Finish Event

Optionally send an Event when the animation finishes.

Real Time

Ignore TimeScale. Useful if the game is paused.