Animates the value of a Color Variable FROM-TO with assistance of Deformation Curves.

Color Variable

The Color variable to animate.

From Value

Animate from this color.

To Value

Animate to this color.

Curve R

The curve used to animate the red value.

Calculation R

Calculation lets you set a type of curve deformation that will be applied to otherwise linear move between fromValue.Red and toValue.Rec.

Curve G

The curve used to animate the green value.

Calculation G

Calculation lets you set a type of curve deformation that will be applied to otherwise linear move between fromValue.Green and toValue.Green.

Curve B

The curve used to animate the blue value.

Calculation B

Calculation lets you set a type of curve deformation that will be applied to otherwise linear move between fromValue.Blue and toValue.Blue.

Curve A

The curve used to animate the alpha value.

Calculation A

Calculation lets you set a type of curve deformation that will be applied to otherwise linear move between fromValue.Alpha and toValue.Alpha.

Time

Define animation time, scaling the curve to fit.

Speed

If you define speed, your animation will be sped up or slowed down.

Delay

Delayed animimation start.

Ignore Curve Offset

Animation curve start from any time. If IgnoreCurveOffset is true the animation starts right after the state become entered.

Finish Event

Optionally send an Event when the animation finishes.

Real Time

Ignore TimeScale. Useful if the game is paused.