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Curve Float

Animates the value of a Float Variable FROM-TO with assistance of Deformation Curve.

Float Variable
The float variable to animate.
From Value
Animate from this value.
To Value
Animate to this value.
Anim Curve
The curve to use when animating.
Calculation
Calculation lets you set a type of curve deformation that will be applied to otherwise linear move between fromValue and toValue.
Time
Define animation time, scaling the curve to fit.
Speed
If you define speed, your animation will be sped up or slowed down.
Delay
Delayed animimation start.
Ignore Curve Offset
Animation curve start from any time. If IgnoreCurveOffset is true the animation starts right after the state become entered.
Finish Event
Optionally send an Event when the animation finishes.
Real Time
Ignore TimeScale. Useful if the game is paused.

 

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Last modified on 11/8/2017 10:14 PM by User.

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