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World To Screen Point

Transforms position from world space into screen space.

World Position
World position to transform into screen coordinates.
World X
World X position.
World Y
World Y position.
World Z
World Z position.
Store Screen Point
Store the screen position in a Vector3 Variable. Z will equal zero.
Store Screen X
Store the screen X position in a Float Variable.
Store Screen Y
Store the screen Y position in a Float Variable.
Normalize
Normalize screen coordinates (0-1). Otherwise coordinates are in pixels.
Every Frame
Repeat every frame
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Last modified on 4/17/2011 6:44 PM by User.

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