Animates the value of a Rect Variable FROM-TO with assistance of Deformation Curves.

Rect Variable

The Rect Variable to animate.

From Value

The Rect to animate from.

To Value

Animate to this value.

Curve X

Curve that controls the X value.

Calculation X

Calculation lets you set a type of curve deformation that will be applied to otherwise linear move between fromValue.x and toValue.x.

Curve Y

Curve that controls the Y value.

Calculation Y

Calculation lets you set a type of curve deformation that will be applied to otherwise linear move between fromValue.y and toValue.y.

Curve W

Curve that controls the Width value.

Calculation W

Calculation lets you set a type of curve deformation that will be applied to otherwise linear move between fromValue.width and toValue.width.

Curve H

Curve that controls the Height value.

Calculation H

Calculation lets you set a type of curve deformation that will be applied to otherwise linear move between fromValue.height and toValue.height.

Time

Define animation time, scaling the curve to fit.

Speed

If you define speed, your animation will be sped up or slowed down.

Delay

Delayed animimation start.

Ignore Curve Offset

Animation curve start from any time. If IgnoreCurveOffset is true the animation starts right after the state become entered.

Finish Event

Optionally send an Event when the animation finishes.

Real Time

Ignore TimeScale. Useful if the game is paused.