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Curve Rect

Animates the value of a Rect Variable FROM-TO with assistance of Deformation Curves.

Rect Variable
The Rect Variable to animate.
From Value
The Rect to animate from.
To Value
Animate to this value.
Curve X
Curve that controls the X value.
Calculation X
Calculation lets you set a type of curve deformation that will be applied to otherwise linear move between fromValue.x and toValue.x.
Curve Y
Curve that controls the Y value.
Calculation Y
Calculation lets you set a type of curve deformation that will be applied to otherwise linear move between fromValue.y and toValue.y.
Curve W
Curve that controls the Width value.
Calculation W
Calculation lets you set a type of curve deformation that will be applied to otherwise linear move between fromValue.width and toValue.width.
Curve H
Curve that controls the Height value.
Calculation H
Calculation lets you set a type of curve deformation that will be applied to otherwise linear move between fromValue.height and toValue.height.
Time
Define animation time, scaling the curve to fit.
Speed
If you define speed, your animation will be sped up or slowed down.
Delay
Delayed animimation start.
Ignore Curve Offset
Animation curve start from any time. If IgnoreCurveOffset is true the animation starts right after the state become entered.
Finish Event
Optionally send an Event when the animation finishes.
Real Time
Ignore TimeScale. Useful if the game is paused.
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Last modified on 11/8/2017 10:15 PM by User.

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