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Load Level

Loads a level by name.

Before you can load a level, you have to add it to the list of levels defined in File->Build Settings...

Level Name
The name of the level to load.
Additive
Load the level additively, adding the objects to the existing scene.
Async
Load the level asynchronously.
Loaded Event
Send this event when the level has loaded (e.g., after async operation complete).

Last modified on 12/1/2010 7:07 PM by User.

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