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Automatically sizes the sprite so that it will display pixel-perfect ...
Last edited by User on 9/21/2011 1:13 AM
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Set the pixel perfect flag of a sprite. NOTE: The Game Object must have a ...
Created by User on 1/19/2012 6:13 AM
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Get the pixel perfect flag of a sprite. NOTE: The Game Object must have a ...
Created by User on 1/19/2012 6:03 AM
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Make a sprite pixelPerfect. NOTE: The Game Object must have a tk2dBaseSprite or ...
Created by User on 1/19/2012 5:24 AM
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Set the pixelPerfect flag of a TextMesh. Changes will not be updated if commit ...
Last edited by User on 1/19/2012 6:20 AM
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Make a TextMesh pixelPerfect. NOTE: The Game Object must have a tk2dTextMesh ...
Created by User on 1/18/2012 5:01 AM
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Get the pixelPerfect flag of a TextMesh. NOTE: The Game Object must have a ...
Created by User on 1/18/2012 4:47 AM