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  • Tween the Width and Height of a UI GameObject. NOTE: The actual size is also ...
    Last edited by User on 4/21/2019 1:56 PM
  • Tween a GameObject's scale. Game Object The GameObject to tween. From Setup ...
    Created by User on 4/21/2019 1:49 PM
  • Tween a GameObject's rotation. Game Object The GameObject to tween. From Setup ...
    Last edited by User on 4/21/2019 1:43 PM
  • Tween a Rect variable using a custom easing function. Variable The variable to ...
    Created by User on 4/21/2019 1:13 PM
  • Tween a Quaternion variable using a custom easing function. Variable The ...
    Created by User on 4/21/2019 1:11 PM
  • Punches a GameObject's position, rotation, or scale and springs back to ...
    Created by User on 4/21/2019 10:01 AM
  • Tween a GameObject's position. Note: This action assumes that GameObject ...
    Last edited by User on 4/21/2019 9:55 AM
  • Tween an integer variable using a custom easing function. NOTE: Tweening is ...
    Created by User on 4/21/2019 9:51 AM
  • Tween a float variable using a custom easing function. Variable The float ...
    Created by User on 4/21/2019 9:48 AM
  • Finite State Machines A Finite State Machine (FSM) organizes behaviors into ...
    Last edited by User on 4/20/2019 8:51 PM

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Last modified on 4/24/2019 (Today) 8:50 PM by FogBugz.

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