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Sets the 2d Velocity of a Game Object. To leave any axis unchanged, set ...
Last edited by User on 7/26/2020 6:24 PM
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Set the scene to be active. Scene Reference The reference options of the Scene ...
Last edited by User on 7/26/2020 2:22 PM
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Perform a raycast into the 2d scene using screen coordinates and stores the ...
Last edited by User on 7/26/2020 1:48 PM
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Creates a rotation that looks along forward with the head upwards along ...
Last edited by User on 7/26/2020 11:29 AM
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Placeholder for a missing action. This action is usually generated when the ...
Last edited by User on 7/26/2020 10:50 AM
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Get the cosine. You can use degrees, simply check on the DegToRad conversion. ...
Last edited by User on 7/25/2020 2:25 PM
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Get the Arc Tangent 2 as in atan2(y,x) from a vector 3, where you pick which is ...
Last edited by User on 7/25/2020 1:04 PM
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Get the Arc Tangent 2 as in atan2(y,x) from a vector 2. You can get the result ...
Last edited by User on 7/25/2020 1:04 PM
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Get the Arc Tangent 2 as in atan2(y,x). You can get the result in degrees, ...
Last edited by User on 7/25/2020 1:03 PM
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Get the Arc sine. You can get the result in degrees, simply check on the ...
Last edited by User on 7/25/2020 1:02 PM