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  • NOTE: Always BACKUP Unity Projects before importing updates! Use version ...
    Last edited by User on 11/10/2017 1:00 PM
  • With Playmaker 1.5 we started localizing the editor in different languages. ...
    Last edited by User on 11/9/2017 1:24 PM
  • Action Sequence is a setting in the State Inspector that controls how actions ...
    Last edited by User on 11/8/2017 11:22 PM
  • Animates the value of a Float Variable over time. Anim Curve The animation ...
    Last edited by User on 11/8/2017 10:56 PM
  • Sets the volume of the audio clip played by the AudioSource component on a game ...
    Last edited by User on 11/8/2017 10:32 PM
  • High level actions to control the application. Application Quit Application Run ...
    Last edited by User on 11/8/2017 10:29 PM
  • Animator Actions use Unity's powerful Mecanim Animator System. Most Animator ...
    Last edited by User on 11/8/2017 10:28 PM
  • NOTE: These actions use the Legacy Animation System in Unity. There is a newer ...
    Last edited by User on 11/8/2017 10:24 PM
  • Animates the value of a Vector3 Variable FROM-TO with assistance of Deformation ...
    Last edited by User on 11/8/2017 10:15 PM
  • Animates the value of a Rect Variable FROM-TO with assistance of Deformation ...
    Last edited by User on 11/8/2017 10:15 PM

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Last modified on 11/25/2017 (Today) 6:26 AM by FogBugz.

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