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Move Towards

Moves a game object towards a target. Optionally sends an event when successful. The Target can be specified as a Game Object or a world Position. If you specify both, then the Position is used as a local offset from the Object's Position.

Game Object
The game object to move.
Target Object
The target object to move towards.
Target Position
A world position to move toward, if Target Object is specified, this is used as a local offset from the object's position.
Max Speed
The speed to move at (Unity units per second).
Finish Distance
The distance to the target that's considered successful.
Finish Event
The event to send on reaching the finish distance. Useful to transition to an arrived state.

Last modified on 3/24/2011 3:16 PM by User.

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