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Get Animator Is Controlled

Returns true if a transform is controlled by the Animator. Can also send events

Game Object
The Target. An Animator component is required
Transform
The GameObject transform to check for control.
Is Controlled
True if automatic matching is active
Is Controlled Event
Event send if the transform is controlled
Is Not Controlled Event
Event send if the transform is not controlled

 


Last modified on 2/16/2013 2:30 PM by User.

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