Returns true if automatic matching is active. Can also send events
Game Object
The target. An Animator component and a PlayMakerAnimatorProxy component are required
Every Frame
Repeat every frame. Warning: do not use the events in this action if you set everyFrame to true
Is Matching Active
True if automatic matching is active
Matching Activated Event
Event send if automatic matching is active
Matching Deactived Event
Event send if automatic matching is not active