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Unity Pathfinding

Unity Pathfinding has been revamped and is now provided in the free version. Please be aware that offMeshLinks remains a Unity pro only feature. So make sure you Double check your project requirements before committing in using Unity's pathfinding system.

Installation

Unity Pathfinding support comes as a package with all the actions. You can download the current package below:

Unity 5.x Package

Version 1.0.2 ChangeLog

You can get the package on the Ecosystem within your project in one click:

Or download it from Github manually:

PlayMakerPathFinding.unitypackage

Unity 4.3.x Package

PlayMakerPathFinding.unitypackage

Unity 3.x package

this package is a sub set featuring only the actions supported in Unity 3.5. Unity 4 added new features like auto braking, and offset start end properties etc, so these actions are not there to avoid cluttering and creating errors. This package will not evolve anymore. It is recommand to switch to the latest Unity for navmesh based projects

PlayMakerNavMesh_3x.unitypackage

Demo

Coming Soon. 

Support

Make use of the PlayMaker forum to ask questions, make comments, suggestions and share your knowledge.

Unity Pathfinding Actions

NavMeshAgent

NavMesh

Notes:

These packages are proudly automated using uTomate


Last modified on 11/5/2016 8:40 PM by User.

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