Connect a joint to a game object.
Joint
The joint to connect. Requires a Joint component.
Rigid Body
The game object to connect to the Joint. Set to none to connect the Joint to the world.
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Set Joint Connected Body
Connect a joint to a game object.
Joint
The joint to connect. Requires a Joint component.
Rigid Body
The game object to connect to the Joint. Set to none to connect the Joint to the world.
Last modified on 10/20/2014 12:38 AM by User. |