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Watermarks

Watermarks help visually define the purpose of an FSM.

Editing Watermarks

  • Right click on the Canvas and select Set Watermark.
  • Select a watermark from the thumbnails shown.
  • Use Clear Watermark to remove the watermark.
  • Click Finished when you're finished.

Adding New Watermarks

Watermark images can be found in:

Assets\PlayMaker\Editor\Watermarks

You can add your own images to that directory to use as watermarks. Images should be white with an alpha channel that defines the shape.

 

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Last modified on 12/26/2015 6:01 PM by User.

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